AI Insights · Timothy · April 2023
Top 5 High Fantasy Games on Android in Belarus: Q1 2023
In Q1 2023, the top 5 high fantasy games on Android in Belarus showed varied performance in weekly downloads, revenue, and active users. Sensor Tower provides detailed insights.
In the first quarter of 2023, the top 5 high fantasy games on the Android platform in Belarus displayed diverse trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, offers a detailed look at the performance of these popular games.
Lords Mobile: Kingdom Wars experienced fluctuations in key metrics throughout the quarter. Weekly revenue peaked at around $3.4K at the end of March, following a dip to approximately $2.4K in mid-February. Weekly downloads saw a high of 5.7K at the end of January but declined to 2.3K by late March. Active users started strong at nearly 12.4K in mid-January but gradually decreased to about 9.1K by the end of the quarter.
Genshin Impact showed significant weekly revenue variations, starting with $5.3K at the end of December and experiencing a low of $2.4K in mid-March before slightly recovering to $3.1K by the end of the quarter. Weekly downloads were relatively stable, peaking at 5.2K in mid-January and maintaining around 3.2K towards the quarter's end. The game had a strong active user base, starting at 68.9K and reaching a high of 84.4K at the end of January before settling at about 67K in late March.
Mobile Legends: Bang Bang demonstrated impressive weekly revenue, particularly notable at approximately $12.3K towards the end of February. Downloads remained steady, with a peak of 3.5K in early January and maintaining around 3K for most of the quarter. The game consistently engaged a large number of active users, starting at 115K and peaking at 123.8K at the beginning of January, stabilizing around 117.7K by the end of March.
Rush Royale: Tower Defense TD had a varied performance in terms of revenue, starting at $2.1K at the end of December and dipping to around $1.1K in mid-February before recovering to $1.6K by the end of March. Weekly downloads peaked at 5.1K in early January but saw a decline to 2K by the end of February, with a slight recovery to 3K in late March. Active users showed a peak of 34.1K at the beginning of January, stabilizing around 29K towards the end of the quarter.
Akinator maintained a steady number of weekly downloads, starting at 3.4K at the end of December and peaking at 3.7K in late March. Active users started at 15.8K in late December and saw a steady increase to 16.3K by the end of the quarter.
For more detailed insights on the performance of these games and other applications, visit Sensor Tower.